Rediscover Timeless Outdoor Games That Spark Joy and Creativity in Kids
Explore classic playground games that encourage active play, imagination, and social skills in children. Perfect for unplugging from screens and engaging in fun, interactive outdoor activities.
Remember the thrill of jumping rope, striking imaginative poses, and dodging the "hot potato"? It’s time to inspire today’s children to experience the joy of these timeless outdoor games that shaped the childhoods of parents and grandparents alike.
Published by Clever, the "Games of Our Yard" collection brings detailed instructions for these cherished pastimes. Here are some of the most beloved games that remain relevant and entertaining today.
1. The Enchanters
Similar to tag, this lively game involves a "wizard" who casts spells on players by tagging them. Once tagged, players must stand still with arms outstretched until a teammate frees them by touching them while running.
- Players: 3 or more
- Recommended age: 6 and up
- Ideal setting: spacious outdoor area
The wizard is chosen by a counting rhyme such as:
"Burn bright, burn clear,
So you don’t disappear!
Stand still in the field,
Watch and yield!
The stars shine bright,
Cranes take flight.
One, two, don’t caw,
Run like fire, no flaw!"
Players form a circle and scatter on command while the wizard tries to tag and enchant them all. The game ends when everyone is enchanted.
2. The Ring Game

Traditionally favored by girls, this game involves secretly passing a small object like a ring or button among players seated in a row. One player holds the object and pretends to place it in each player’s cupped hands. Only one actually receives it and must keep their identity secret.
- Players: 5 or more
- Recommended age: 5 to 12 years
- Ideal setting: bench, couch, or grassy area
After the secret passing, the leader calls out, "Ring, ring, come to the porch!" The player with the ring jumps up and tries to run away while others attempt to catch them. The successful runner becomes the new leader.
3. Slow and Steady Wins the Race
This energetic game is perfect for larger groups and sharpens attention and quick reflexes.
- Players: 5 or more
- Recommended age: 6 to 11 years
- Ideal setting: open space
Players start at the starting line while the leader stands at the finish line with their back turned. The leader shouts, "Slow and steady wins the race. Stop!" At "stop," players must freeze. The goal is to reach and touch the leader without moving during the command.
4. The Sea is Restless

Ideal for a lively crowd, this game combines imagination with the challenge of holding unusual poses.
- Players: 4 or more
- Recommended age: 7 and up
- Ideal setting: spacious area
The leader chants:
"The sea is restless—one,
The sea is restless—two,
The sea is restless—three,
Freeze in your sea figure!"
Players run and play until "freeze" is called, then strike creative poses. The leader tries to make players laugh or move; anyone who does loses. Variations include players mimicking moving sea creatures when touched, and the leader guessing the pose.
5. Silly Stories
This storytelling game sparks creativity and laughter with no special talent required. Players answer a series of fun questions to build a whimsical tale.
- Players: 3 or more
- Recommended age: 7 and up
- Ideal setting: indoors or shaded outdoor spot
Using paper and pencils, the leader asks questions like "Who?", "With whom?", "Where?", "When?", "What happened?", "Who arrived?", "What was said?", and "How did it end?" Each player writes a brief answer and folds the paper, passing it along. The final story is read aloud, often resulting in hilarious nonsense.
6. Bonjour! Pardon! Madame! Monsieur!

A family-friendly card game that enhances memory, observation, and reaction speed without gambling.
- Players: any number (depending on deck size)
- Recommended age: 6 and up
- Ideal setting: porch or bench
Players divide cards evenly face-down. Taking turns, each reveals a card. Kings prompt players to salute, queens say "Bonjour, Madame!", jacks "Pardon, Monsieur!", and aces are clapped. Other cards can have assigned actions like squatting or croaking. Mistakes mean collecting cards; the player with no cards left wins.
7. Stander
A classic ball game popular among Soviet-era youth, combining agility and quick decision-making.
- Players: 6 or more
- Recommended age: 6 and up
- Ideal setting: open space
The leader holds a ball in the center while others form a circle. The leader throws the ball up, calls a player’s name, and everyone scatters. The named player must catch the ball and throw it at someone without moving their feet. Catching the ball mid-air freezes all players. Getting hit eliminates a player who then becomes the leader.
8. Hot Potato

A beloved game from rural origins, popular during the Soviet era, that encourages quick reflexes and group fun.
- Players: 3 or more
- Recommended age: 7 and up
- Ideal setting: spacious area
Players stand in a circle tossing a ball—the "hot potato"—quickly. Anyone who drops or fails to catch the ball must crouch in the center and try to catch the ball with outstretched hands. Successfully catching allows rejoining the circle.
9. Giant Steps
A lively ball game that develops quick thinking, coordination, and estimation skills.
- Players: 4 or more
- Recommended age: 6 to 8 years
- Ideal setting: open space
Players stand together while the leader tosses the ball high and runs away. The first to catch shouts "Stop!" The leader freezes, and the catcher estimates the distance in special steps like giant strides, tiny steps, duck steps, umbrella jumps, or bunny hops. Correct guessing and tagging wins the round.
10. On the Golden Porch

A jump rope game usually played by girls, with boys often watching or joining in to have fun or impress.
- Players: 3 or more
- Recommended age: 5 to 8 years
- Ideal setting: spacious area
Players form a circle around the leader who swings the rope low to the ground. Each player jumps over the rope as it approaches, while everyone chants:
"On the golden porch sat:
The Tsar, the prince,
The king, the prince’s son,
A doll, a ballerina,
A dreamer, a gossip,
A cobbler, a tailor.
Who will you be?"
If a player misses or steps on the rope, they are assigned the title where the chant stopped.
Which of these classic outdoor games do you remember fondly or want to try with your children? Share your favorites and bring the magic of active play back to life!
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